He was your basic stand-in for the player with the majority of his story being told by a detached narrator. There wasn’t much to him besides his quest. In the first game, he was pretty much a blank slate. A big part of this is that its protagonist, Griffin Spade, is a lot less likable this time around. Global Assault doesn’t pull off the same vibe quite as well. The music, the story, the visuals while I certainly pulled no punches describing the inherent silliness of it all, it possessed a level of sincerity that made the experience work. It might sound silly but there was something about it that grabbed me. When I look at the two games, however, I just can’t get over how much more charming I find the original. It’s funny because there are more than a few tangible ways that it improves on the original (in the case of the N64 game any ways). I didn’t like BattleTanx: Global Assault as much as I did the original, and that goes for both the Nintendo 64 version and the PlayStation version. Picking up where BattleTanx left off, it takes the strong foundation of the first game and builds on it with more powerups, more missions and, best of all, more tanks! The tanktasticness continues with BattleTanx: Global Assault.
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